DirectoryMix Web Resources » Article Details

Train Your Brain: 'Brain fitness' market booming with boomers - Read More

Date Added: July 04, 2008 12:40:04 PM
Teenagers cramming for tests and people worried about "senior moments" can now turn to an explosion of brain-assisting video games, such as Nintendo's Brain Age; puzzles that are said to ward off dementia, such as Sudoku and crosswords; and online tips that claim to train the brain.

Category: Science and Technology » Cognitive Science


No comments are posted yet


 
Name:*
Email:*
Website:  (optional)
Comment:*
(html and bb codes are filtered and not allowed)

Do the math:*CAPTCHA - Do The Math
 

Related Articles

SUNDAY FOCUS : Red tape prompts parental action

ROGERS — When school started earlier this month, 9-year-old Tyler Baker didn’t go. A fourth-grader, Tyler was assigned to a special-education class at Reagan Elementary School. Reagan would have been Tyler’s fifth school since he began school at Fra

News Brief | $10 million donated to Cognitive Center

Penn is leading the way in learning how the mind works. The University is part of a consortium that received a $10 million grant for five years from the U.S. Department of Education's Institute of Education Sciences to establish a 21st Century Center for

IIT alumnus unveils cells that make brain imaging possible

Washington, June 20 : An IIT-Kanpur alumnus, currently associated with the Massachusetts Institute of Technology (MIT), says that he and his colleagues have unravelled the mystery as to what makes non-invasive brain scans possible.

Hand-held cell phone ban's a hard sell, but it's time

Q: Some time ago on Delaware Avenue in Fountain Hill, I barely averted an accident with a LANTA bus because the driver made an extra-wide turn (even for a bus), blocking my lane and forcing me to stop. The driver obviously was not paying attention. Why? B

Video games can be a powerful learning tool

It appears that games-based learning has cultural resonance with learners as games play a significant part within the digital culture of today's learner.